F-19 Stealth Fighter Free  ...
A minority of vocal hard-core flight sim fanatics will try to convince you that anything prior to Falcon 3.0 is closer to a jazzed-up arcade experience than a true simulation. How ironic it is, then, that MicroProse's later F-117A flight sim hasn't held up nearly as well as F-19 Stealth Fighter, which was published before the government's announcement of the real-life F-117 stealth fighter.
F-19 Stealth Fighter Free ...
Without the multifunction joysticks and throttles of today, pilots of the mythical F-19 had to manage with keyboard overlays and hot keys; yet the game still provided challenges unique to flight simulations of the day. Although the F-19 was adequately armed (free-fall and guided bombs, Vulcan 20mm cannon, and over a half-dozen missile types for land, sea, and/or air), the electronic profile and stealth elements were so well done that it was often more fun to avoid a dogfight than to engage in one. So, even considering the holes in the simulation - keep in mind that the real stealth fighter wasn't yet built - the game took on the nature of a "thinking man's sim", a real departure from the reflex-heavy simulators of the time. The missions in particular were especially well-designed, as they involved sneaking around through a variety of enemy defenses. Perhaps the most intriguing thing about the game was how surprisingly similar it was to actual Desert Storm sorties years later.
F-19 is the designation for a hypothetical US fighter aircraft that has never been officially acknowledged, and has engendered much speculation that it might refer to a type of aircraft whose existence is still classified. In other words it is an experimental aircraft that keeps getting recognised as a UFO or foreign invader, it looks like a blend of an early lifting body (Lifting bodies were a major area of research in the 1960s and 70s as a means to build a small and lightweight crewed spacecraft), and a stealth fighter.
F-19 Stealth Fighter was based around Sid Meier's closest estimate of the stealth fighter based on the data available at the time. You get full 3D graphics, 3D enemies, random objectives and enemy dispositions (so each mission will be different), dynamic radar effectiveness that depends on your position and radar cross section, enemies that search you out if you do "tickle" their defenses, even civilian aircrafts in the air, and ability to play in cold war, moderate war, or all-out war, with very different rules of engagement.
MicroProse released the game on the same day that the United States military first admitted the existence of its F-117A Nighthawk stealth fighter. Before the game's release many had speculated on a missing aircraft in the United States Air Force's numbering system, the F-19. The game was based on an educated guess about what the secret stealth fighter would be like. Subsequent revisions of the game incorporated the actual F-117 as well as the F-19.
The original boxed version of the game came with a range of impressive accessories - such as a thick manual full of information on the late 1980s flying machines of the U.S. and the USSR, various keyboard overlays, a comprehensive manual covering stealth and fighter tactics, and roughly-sketched maps of each warzone.
The F-117 was secret for much of the 1980s. Many news articles discussed what they called a "F-19" stealth fighter, and the Testor Corporation produced a very inaccurate scale model. When an F-117 crashed in Sequoia National Forest in July 1986, killing the pilot and starting a fire, the Air Force established restricted airspace. Armed guards prohibited entry, including firefighters, and a helicopter gunship circled the site. All F-117 debris was replaced with remains of a F-101A Voodoo crash stored at Area 51. When another fatal crash in October 1987 occurred inside Nellis, the military again provided little information to the press.
The USAF had once planned to retire the F-117 in 2011, but Program Budget Decision 720 (PBD 720), dated 28 December 2005, proposed retiring it by October 2008 to free up an estimated $1.07 billion to buy more F-22s. PBD 720 called for 10 F-117s to be retired in FY2007 and the remaining 42 in FY2008, stating that other USAF planes and missiles could stealthily deliver precision ordnance, including the B-2 Spirit, F-22 and JASSM. The planned introduction of the multi-role F-35 Lightning II also contributed to the retirement decision.
All throughout the late 1980s, it was sort of an open secret that the Air Force and the Lockheed "Skunk Works" were working on a project to develop a "stealth fighter" that would be invisible to radar. It was assumed by almost everyone that this project bore the designation F-19, since that designation had apparently been skipped when F-20 was assigned to a Northrop design.
Star Wards canyon - hmm...just remember that it is a slender wing stealth fighter...set the radar altimeter and keep your speed below Mach 0.95, or you'll over-stress the airframe while not going anywhere into the curve...?
As anticipated in the name of the installment, the player must pilot an F-19 Spectrum, a hypothetical plane. MicroProse took inspiration from some rumors about a stealth fighter that the U.S. Air Force was going to release. Then, in November 1988, the U.S. Air Force finally released the real plane, the F-117, and MicroProse fixed the game to include both the real aircraft and the fictional one.
The Game Microprose established themselves as the premier simulation software company during the days of the C64 with titles like F15, Silent Service and Gunship. In 1988 the company created yet another sim gem with F-19 Stealth Fighter. Not satisfied with simply porting their best-selling C-64 Project Stealth Fighter to the IBM, Sid Meier, Andy Hollis, and Jim Synoski took the increased speed and memory of the 16 bit MS-DOS environment and turned Project Stealth Fighter into a whole new game. The result is F-19. Turing the idea of F-19 into an actual sim was more difficult than you might imagine. After all, how do you realistically simulate high tech warfare with its integrated network of tasks in such a way that the individual can make a real difference in the outcome? Simple, simulate the only weapon system where the lone wolf can still make an impact: The stealth fighter.
One very important note about this game is that the stealth fighter portrayed was not in active service. There were no pictures or documentation available to the public when the sim began development on the PC! Microprose had to incorporate its own extensive knowledge of air simulations and wargaming to fill in the gaps from the lack of available information. The stealth fighter, incidentally, would be known as the F117A when finally acknowledged by its creator Lockheed.
F-19 is a game that stressed fun and tension above all. The controls are easy to learn, while the simplicity of their layout prevents confusion in the heat of battle. Considering the sim dates from 1988 the terrain is a bit sparse but nonetheless effective. You will need to concentrate to survive sneaking past enemy radars posts, flying under enemy fighters and radar ships, and taking out your primary targets. The sim is challenging enough that, even many years after its release, it still gives you a sense of accomplishment after finishing the missions. Try a cold war ROE where you must not be seen and you will know what I mean. The ability to be promoted and win medals adds an adventure feel to this combat sim, as with the full debriefing that showcases your kills and mission objectives. All in all F-19 is a sim that feeds your ego and tests your limits. The sheer challenge and depth of the missions cannot go unnoticed, with their various buildings, vessels and aircraft, creating situations that are often atmospheric and taxing. F19 uses the stealth principle within the game to great effect.
F19 Stealth fighter was released by Microprose in 1988 for the PC and for other platforms over the following years. The game is the predecessor to a family favourite F117a also released by Microprose. It is a combat flight simulator based around a fictional aircraft called the F19. There was much speculation about the presence of stealth fighters during the development of this game, partly because of some aircraft designations that were not used. As a stroke of good luck Mircoprose happened to release F19 stealth fighter the same day that the US military admitted the existence of the F117a Nighthawk. 041b061a72